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Akladian Holyman

(image)

Devoting their whole life to task of healing and curing, Akladian Holymans are respected amongst tribes, and useful to Akladian lords.

Special Notes: This unit is capable of healing those around it, and curing them of poison.

Information

Advances from: Akladian Wiseman
Advances to: Akladian Wonderman
Cost: 30
HP: 22
Movement: 5
XP: 52
Level: 2
Alignment: lawful
IDAkladian Holyman
Abilities: cures, heals +8

Attacks (damage - count)

(image)staff
melee
2 - 3
impact

Resistances

(icon) blade40% (icon) pierce50%
(icon) impact40% (icon) fire20%
(icon) cold10% (icon) arcane0%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave140%
(icon) Coastal Reef-0%
(icon) Deep Water-0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Hills250%
(icon) Mountains360%
(icon) Mushroom Grove-0%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp230%
(icon) Unwalkable-0%
(icon) Village160%